Friday, July 23, 2010

Game 09 06-25-10

Game Summary     Game 09     06/25/10
                The evening’s adventure opened with Kotri and Marius being introduced.  They seemed to have a begrudging respect for each other, though it is hard to tell if Marius respects anyone.  Kotri then told the group that she had seen one or two cloaked individuals come to the ruins of the temple.  They placed their hand on a stone and waited as a door appeared.  The cloaked individuals then went through the door and it quickly faded away after they entered.
                The group started to discuss what they should do next.  Kotri wanted to investigate but Marius was more hesitant.  As they continued their discussion, Malikune made his way across the empty glen and began to search around the area.  He found a stone, blackened with layers of blood, imbedded near the empty archway where the doors had appeared.  As the rest of the group made their way forward, Malikune pulled out his sickle and cut his hand with it.  As blood welled up in the wound, he placed his hand on the blackened stone.  The door shimmered into existence.
                Now they were faced with a new dilemma.  Should they enter?  Marius clearly said “No.”  Kotri, however, was moved to action.  She, Malikune, Bron, and Tamarie opened the door and stepped through it.  Marius decided to wait outside.
                The group found themselves in a single room.  It was a stone amphitheater.  At the far end, down a rather steep slope, was a dais seemingly cut out of raw obsidian.  On the dais sat a single crystal ball.  Surrounding the platform and on the walls to the left and to the right were seven disturbing bas reliefs where servants of goodness were being sacrificed to some kind of dark power.  Each relief had the image of a priest holding a dagger in one hand and the heart of the sacrifice in another.  There was a hole in the sculpture where the creature’s heart had been.  On the back wall and over the door were seven sculptures of demonic heads, each with an open mouth.
                The party explored for a few minutes, but they found nothing else of interest.  When all other options were done, Malikune stepped onto the dais.  There was suddenly a sound like a thousand souls dying in agony.  The walls began to bleed from the holes in the bas relief sculptures.  A cylinder of light projected from the ceiling and covered the crystal ball and the dais itself.  Out of the mouth of the demon head above the door, an imp clawed its way out and attacked.
                The party destroyed the imp without a problem, but as soon as it died, three more replaced it, escaping out of the open mouthed sculptures along the back wall.  More pressing though was the blood pooling at the bottom of the amphitheater.
                The party splintered as they each tried to find a way to either fight off the imps or escape.  Bron held the center, fighting imps and eventually made his way to the door to hold.  He and Malikune tried to force it open, but it was no use.  Kotri and Tamarie headed to opposite sides of the room to find a means to stop the blood that was now gushing into the room.
                Imps continued to climb out of the mouths of the demons and the party was beginning to be overwhelmed.  The blood had filled almost half the room and Kotri, Tamarie and Malikune were each covered in the viscous substance.  In desperation, Tamarie cut her hand on the dagger that projected out of the bas relief she was studying.  The blood flow from that sculpture stopped and the cylinder of light (actually a wall of force, as poor Malikune harshly learned) flickered.  She excitedly yelled her discovery to the rest of the group.  Kotri and Malikune focused their efforts on stopping the blood flow along with Tamarie, while Bron continued to battle the imps.
                With each successful sacrifice, the blood flow lessened and the light grew weaker.  When the last of the bas relief’s daggers was coated with the blood of the party, the light vanished and the room began to drain.  The imps died suddenly and the doors unlocked themselves.
                The party opened the door to find Marius looking at them, shocked by the gore and gruesomeness in which they had apparently bathed.  The party collected the crystal ball and let Marius, their arcane expert, examine it.   He activated it and found himself looking at an older woman who happened to notice that the ball was active.  She looked into it and said “Who are you, little man?”
Game information
Starting in-game date:  Sunday, 10 Gozran, 4708 (Sunday, April 10th, 4708)
Ending in-game date:  Moonday, 11 Gozran, 4708 (Monday, Aprill 11th, 4708)
Total in-game campaign time: 24 days
NPCs encountered:  none
Gear Sold: none
Gear Purchased:  none

Quests
Begun:
None

Ongoing:
A Will to Power – Escort Kelsey Gavirk to Lastwall
The Loves We’ve Lost – Look for more information about Malikune’s parents in Fairfield
A Bird in the Hand – Establish a trade route to Pryston
The Long Road to Redemption – Learn more about the crystal ball
Wind, Water, and Fire – Wait for another sign of Bron’s vision quest

Completed:
None

Rewards
Experience Points (per character): 600 (21,500 total)
Magical Items: Crystal Ball
Consumable Items: none
Non-Magical Treasure: none
Coins and Gems: none
Other: none

Notes and Observations

Looking forward to the next game.  We have a lot to do so let’s get moving!

No comments:

Post a Comment